Gamescom 2019 Interview: Neat Corp Isn’t Cutting Budgets for its VR Sequel
There are some exciting stealth-style videogames currently in development for virtual reality (VR) headsets including Espire 1: VR Operative, Phantom: Covert Ops and Budget Cuts 2: Mission Insolvency. The latter of the three is certainly the least serious offering a comical take on running around being some elite operative. Continuing the story from the 2018 original, VRFocus caught up with the Neat Corp team to find out more.
For the development of Budget Cuts 2: Mission Insolvency Neat Corp teamed up with fellow Swedish VR developer Fast Travel Games. This meant that the team behind Apex Construct could help with one of the most crucial (and newest) elements of the sequel, a bow.
VRFocus has mentioned on previous occasions that the bow mechanics in Apex Construct are rather good and they’ve been transferred over to Budget Cuts 2: Mission Insolvency. The original Budgets Cuts had weapons to destroy the robot guards, but this time you can be even deadlier at range. Not only that but you can retrieve those valuable arrows from the cold metallic corpses so you never have to run out.
Really what you want to do (I’ve you’ve managed to miss them) is take a look at the 20 mins of gameplay video VRFocus recorded at Gamescom 2019 and how awesome our skills are (they’re not!), or read the in-depth preview to see what VRFocus thought. As a taster: “The collaboration between Neat Corporation and Fast Travel Games certainly seems to be paying off, with Budget Cuts 2: Mission Insolvency offering a greatly improved experience. With a launch expected later this year the sequel turnaround has been quite rapid, however, the quality of the videogame shown didn’t feel rushed.”
In the interview with VRFocus Neat Corporation’s Olle Axelsson some of the new features players can expect to find – not just the awesome bow – as well as how the project aims to improve on the original.
Budget Cuts 2: Mission Insolvency is expected to launch later this year for PC VR headsets including Oculus Rift, HTC Vive and Valve Index. Keep reading VRFocus for further updates to the videogame or take a look at the other Gamescom interviews including Somnium Space, Pixel Reef, Dark Curry, Carbon Studio, Cortopia Studios, Fast Travel Games and Mammossix.