Social VR app vTime Embraces Augmented Reality to Become vTime XR
When it comes to social virtual reality (VR) apps one of the most successful has been vTime which initially debuted on Samsung Gear VR back in 2015. The company has just announced its latest update, adding augmented reality (AR) to the experience to make it cross-reality, whilst seeing a name change to vTime XR.
The addition of AR into the vTime XR system means that for the first time people using VR headsets or smartphones can now connect in one virtual space. vTime XR users now have the freedom to choose the option of AR, VR or 2D magic window mode.
Just as before, VR users will be fully immersed in one of vTime XR’s destinations featuring DTS:X Game Audio support, while AR users will join in by placing a live 360-degree diorama of the destination on any real-world, flat surface. Via their phone display, AR users can interact with their friends and family, and change and scale their view of the destination. They will also have full access to vTime standard features such as avatar customization, image sharing, private messaging, and more.
“Creating the world’s first cross reality social experience was such a unique opportunity for us that we couldn’t pass it up. AR provides vTime with another immersive platform for future innovations, and vTime XR marks the next step in providing our global community with market-leading and highly-engaging communication experiences, regardless of their technology of choice,” vTime Managing Director Clemens Wangerin said in a statement.
vTime XR is available for iOS and Android for free now, with the AR mode on all supported phones compatible with Apple’s ARKit and Google’s ARCore. The app is compatible with Google Cardboard, Oculus Go, Samsung Gear VR, Windows Mixed Reality, Daydream View, and Oculus Rift.
This is just another of vTime’s advancements since the company completed a Series A funding round of $7.6 million USD earlier in 2018. vTime XR has further social VR and AR technologies currently in development when details of those are released VRFocus will let you know.