Swords of Gargantua Will Bring the Fight to Vive Cosmos in October
In June Japanese developer Yomuneco Inc. launched its combat experience Swords of Gargantua for PC VR headsets as well as Oculus Quest. With the release of HTC Vive Cosmos less than three weeks away, today the studio has announced support for the device as well as Viveport Infinity.
Swords of Gargantua will be available not long after the launch of Vive Cosmos, offering players the chance to hack up hordes of armoured enemies. Just like the other versions of the title, Swords of Gargantua for Vive Cosmos will support cross-platform gameplay so you’ll be able to jump into the action and play with friends regardless of platform.
This edition will also see support for simplified Chinese alongside being added to Viveport’s subscription service Viveport Infinity. The service offers both monthly and yearly payment options but if you pre-order Vive Cosmos by 2nd October you’ll receive a 12-month Viveport Infinity redeem code in the box.
“We’re excited to announce that Swords of Gargantua will be joining our Viveport Infinity program where users will have unlimited access to our top-rated VR content, other than hundreds of games and apps adding weekly, Viveport Infinity also provides exclusive perks for our subscribers,” said Raymond Pao, Senior VP of Product & Strategy, HTC Corp in a statement. “Swords of Gargantua’s realistic sword fighting is immersive and fun to play, and the gameplay is really great with the inside-out tracking technology of our all new Vive Cosmos.”
Vive Cosmos will be released on 3rd October, the new high-end head-mounted display (HMD) from HTC Vive, retailing for £699 GBP/$699 USD. Featuring inside-out tracking thanks to six cameras, a combined resolution of 2880×1770 (1440×1700 per-eye), hinged front to easily drop in and out of VR and a removable front faceplate, the headset will also come with new motion controllers. The vented front allows for air circulation plus it can also be changed for other mods, such as the External Tracking Mod to make it SteamVR tracking compatible.